ANDREAS VERLING

VIDEOGAME BUILD 01

ROLE: Sound Design, Ambience Design, Implementation, Game Dev


 

 

 

ABOUT:
The player is stranded on what seems to be an hauntingly empty island from which he must find a way to reestablish contact with the outside world

PROJECT DETAILS

This project served as my advanced specialised project  during my B.A. education at SAE Institute, London.

I put together a personal playable 3D environment which I then filled with ambiences and sound effects that I have designed.

Engine: Unity
Implementation : FMOD
Art: Personal selection of Unity Store Assets